* Revamped Jool, giving it a new animated shader and high resolution textures. * The KSC's grass now changes according to the currently set terrain shader quality. * Performance and Memory improvements for ModuleJettison in VAB/SPH. * Performance and Memory improvements for vessel loading. * Performance and Memory improvements for game, craft and mission load dialogues. * Preview and select suits for Kerbals via the suit selector icon (coat hanger). * Performance and memory improvements for loading vessels. * Converter actions now indicate resource type to differentiate them. * Intended duplicated group-actions have a marker to distinguish the part side. * Performance and memory improvements for undo and redo in VAB/SPH by caching stage manager icons. * Performance and memory improvements for reading and writing config nodes, so better performance for loading and saving.
#KERBAL SPACE PROGRAM 1.4.5 WIKI WINDOWS#
* Performance and memory improvements for part action windows by caching them. * Performance and memory improvements for launching a vessel from the space centre. * Performance improvements for engine module. * Persist Aero GUI UI debug window setting and Debug Aero info in PAWs setting between game sessions.
![kerbal space program 1.4.5 wiki kerbal space program 1.4.5 wiki](https://cdn.wikiwiki.jp/to/w/kspaar/ロケット設計技術/MechJebの自動打ち上げ効率/::attach/screenshot1.jpg)
* Add additional drag cube information to Debug Aero info in PAWs. * Improve drag cube system to handle Part Variants and Shrouds on the same part. * Drag cube debug information now available in VAB/SPH when show aero data in PAW debug option is on. * Fuel cells can be set started in the VAB or SPH for launch. * Adjusted the Remove Row button in KAL to only delete the row when clicking on the red cross, not the whole segment. This behavior reacts to the editor's angle snap. * Added the ability to fine tune fairings or use the existing, snap mode.